![]() ![]() Russell Adler, however, takes the spotlight most of the time and it shines brilliantly over his scar-filled, chiseled personality with aviator shades that reminded me of Brad Pitt. Unfortunately, that turned out not to be the case and both Mason and Woods’ story arch felt inadequate, not to mention unnecessary. ![]() There does come a moment where the infamous numbers start to pop up on the screen which got me all excited thinking he was, after all, a much more important piece in Bell’s story. I would have loved to see the game’s narrative shed some light on Mason’s personality since the course of the last game but that seems to be minimum here. In the case of Mason, that, unfortunately, seems to be the situation here as his arch barely progressed through the course of the story. Seeing familiar faces is a treat but not if they are there for the mere sake of being there. Speaking of characters, Woods and Mason take a back seat this time around, only occasionally venturing on less prioritized missions, while Bell does the heavy work. The addition of multiple dialogue choices makes the conversation more interesting and I even ended up, indirectly, flirting with one of the key characters- Helen Parker. There’s even a locked room that I found on my second visit that requires a combination to open. For instance, it takes a cue right out of the recent Wolfenstein Games where players can visit a safehouse in between missions to chat with their allies, interact with a computer to gain additional intel, and much more. Players can gain additional intel by finding documents.Ĭold War’s inspiration lies everywhere and it’s such a relief to see this long-running series finally overhaul its single-player campaign to an extent that it meets the modern standard. While it’s a surprising direction for a Call of Duty game, it benefits thoroughly in the course of its fresh, six to seven hours long campaign, that otherwise struggles to recapitulate the twists and turns that made the narrative of the original Black Ops so compelling. Ditching its linear storyline, Cold War’s campaign takes a more sandbox approach by letting players take a couple of key decisions throughout the game that can lead to either of the two endings it offers. Interestingly, these are not the only changes that embrace the campaign of this year’s Call of Duty. ![]() Other passive attributes include skin color, gender, etc. For example, selecting “Paranoid” as one’s psychological profile allows them to have 100% increased aiming speed, whereas selecting “Violent Tendencies” will increase their bullet damage by 25%. Speaking of which, players have the freedom to choose their past which includes some tangible attributes such as Military Background and Psychological Profile, all of which provide significant gameplay bonuses. That honor goes to “Bell” who is, well, you, the player. While players do get the chance to play as Mason for a few missions, he isn’t the game’s main protagonist so to speak. Plot-wise, the game is a direct sequel to 2010’s Black Ops and so expect to see a few familiar faces such as Alex Mason and Woods. CIA Agent Russell Adler and his team are tasked to bring down Soviet Agent Perseus who poses a monumental threat to the United States. Narrative & Story Player choice has a significant impact on the story.Īs the name suggests, Black Ops Cold War is inspired by the events that took place during the actual Cold War between the Soviet Union and Americans during the mid to late 90s. Although no major spoilers are presented, you may want to skip the story section to keep things entirely fresh. This review is divided into four categories and you can jump straight ahead to a section of your liking. While not as original, remarkable, and confident as 2010’s Black Ops, Cold War adds some subtle new features that emphasize a little bit on player choices and actions, all the while retaining its bombastic gameplay and adrenaline-pumping scripted sequences, thereby making it one of the most promising Call Of Duty campaigns in the last decade. ![]()
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