![]() ![]() 2595x1920px Battle, The battle, Ships, Art, Bomber, Deck, American, Helldiver, Curtiss SB2C, Dive, HD wallpaper.1920x1080px Video Game, Helldivers, HD wallpaper.3555x2000px sci-fi, Helldivers, Best Games, PC, shooter, game, HD wallpaper.Non-commercial use, DMCA Contact us Pxfuel Related wallpapers IPad 3, iPad 4, iPad Air, iPad iPad, iPad Mini 2, iPad Mini 3, iPad Mini 4, 9.7" iPad Pro: 2048x1536, 1536x2048 IPhone 12 Pro Max, iPhone 13 Pro Max, iPhone 14 Plus: 1284x2778 IPhone Xs Max, iPhone 11 Pro Max: 1242x2688 IPhone X, iPhone Xs, iPhone 11 Pro: 1125x2436 IPhone 6 plus, iPhone 6s plus, iPhone 7 plus, iPhone 8 plus: 1242x2208 IPhone 6, iPhone 6s, iPhone 7, iPhone 8: 750x1334 IPhone 5, iPhone 5s, iPhone 5c, iPhone SE: 640x1136 IPhone: iPhone 2G, iPhone 3G, iPhone 3GS: 320x480 I realize I may be semi-impatient, but is there a reason this game is so slow when I try to run it? Once I was in the game, it was easy enough to work and I didn't notice any drop in in-game performance, but getting there was a massive pain.IMac: iMac 21.5" LED-backlit 1080P: 1920x1080 Even when I had done that, the game still took about a minute or two to actually come up / display the menu once I had started the game, when typically games can get to the menu immediately after whatever publisher / tech credits that usually show at the beginning of games comes up at about 10-15 seconds. ![]() I finally got the game working by disabling my second monitor, setting the game to full screen borderless window. This then froze the game, as it had basically figured I had alt-tabbed out. Unfortunately, it didn't have any effect, and when I did try to click on my main monitor (the one that had the Windows cursor), the game predictably lost focus and the game screen went black. This was supposed to keep the mouse cursor fixed within the game window, and works with Magicka 2. I figured this could be because my mouse wasn't being locked to that particular window, I would just have to use the "Lock mouse to current window" function of DisplayFusion. I also noticed that when my mouse was on my main monitor, it reverted to the normal "Windows" mouse, but when it was on my secondary monitor, it showed up as the Helldivers cursor. If I had played the game like this, the game would have lost focus if my mouse wandered into the other monitor and clicked. However, being that I had a dual monitor setup, my mouse was able to scroll over to the other monitor. Figuring that Full Screen might have something to do with this (duh), I set it to cordless windowed mode.Īfter a minute or two of waiting for the graphics settings to finish up, the game was finally in the cordless windowed mode at my set resolution. I tried to run the game again, and the game started in windowed mode / default res. That seemed a bit slow, so I went ahead and did my ctrl+alt+del - end process thing to kill the game. I tried to alt-tab out and it took about 30 seconds for there to even be a response. I think at that point I decided that it had died. Then the screen flickers a few times (as it does when you set a game to full screen), and a black screen shows for a couple of minutes. I then see the screen mode set to full screen and then to the resolution. I went to graphical settings, set the resolution to 1920 x 1080, and set the screen mode to Full Screen mode. Obviously noting the windowed mode, I went to fix that. The standard default windowed mode came up, the starting cinematic (SUPER EEEEEEAARTH! HOO RAH) played, I got to the main menu. So, last night, I tried to start the game. I roll with a quad core processor (2.4 ghz I believe),ġ920 x 1080 60hz dual monitor setup using DisplayFusion I spent quite a bit of time struggling to get the game working last night, and while I eventually succeeded, I had to do a few backflips. ![]()
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